• 2
    Grade 2 Standards
Top Mathematicians
  • Geometry and Spatial Sense
    • 2.GSS.1
      Geometric Properties
      distinguish between the attributes of an object that are geometric properties (e.g., number of sides, number of faces) and the attributes that are not geometric properties (e.g., colour, size, texture), using a variety of tools (e.g., attribute blocks, geometric solids, connecting cubes);
      identify and describe various polygons (i.e., triangles, quadrilaterals, pentagons, hexagons, heptagons, octagons) and sort and classify them by their geometric properties (i.e., number of sides or number of vertices), using concrete materials and pictorial representations (e.g., "I put all the figures with five or more vertices in one group, and all the figures with fewer than five vertices in another group.");
      identify and describe various three-dimensional figures (i.e., cubes, prisms, pyramids) and sort and classify them by their geometric properties (i.e., number and shape of faces), using concrete materials (e.g., "I separated the figures that have square faces from the ones that don't.");
      create models and skeletons of prisms and pyramids, using concrete materials (e.g., cardboard; straws and modelling clay), and describe their geometric properties (i.e., number and shape of faces, number of edges);
      locate the line of symmetry in a two-dimensional shape (e.g., by paper folding; by using a Mira).
    • 2.GSS.2
      Geometric Relationships
      compose and describe pictures, designs, and patterns by combining two-dimensional shapes (e.g., "I made a picture of a flower from one hexagon and six equilateral triangles.");
      compose and decompose two-dimensional shapes (Sample problem: Use Power Polygons to show if you can compose a rectangle from two triangles of different sizes.);
      cover an outline puzzle with two-dimensional shapes in more than one way;
      build a structure using three-dimensional figures, and describe the two-dimensional shapes and three-dimensional figures in the structure (e.g., "I used a box that looks like a triangular prism to build the roof of my house.").
    • 2.GSS.3
      Location and Movement
      describe the relative locations (e.g., beside, two steps to the right of) and the movements of objects on a map (e.g., "The path shows that he walked around the desk, down the aisle, and over to the window.");
      draw simple maps of familiar settings, and describe the relative locations of objects on the maps (Sample problem: Draw a map of the classroom, showing the locations of the different pieces of furniture.);
      create and describe symmetrical designs using a variety of tools (e.g., pattern blocks, tangrams, paper and pencil).
  • Patterning and Algebra
  • Measurement
    • 2.MT.1
      Attributes, Units, and Measurement Sense
      choose benchmarks --in this case, personal referents -- for a centimetre and a metre (e.g., "My little finger is about as wide as one centimetre. A really big step is about one metre.") to help them perform measurement tasks;
      estimate and measure length, height, and distance, using standard units (i.e., centimetre, metre) and non-standard units;
      record and represent measurements of length, height, and distance in a variety of ways (e.g., written, pictorial, concrete) (Sample problem: Investigate how the steepness of a ramp affects the distance an object travels. Use cash-register tape for recording distances.);
      select and justify the choice of a standard unit (i.e., centimetre or metre) or a nonstandard unit to measure length (e.g., "I needed a fast way to check that the two teams would race the same distance, so I used paces.");
      estimate, measure, and record the distance around objects, using non-standard units (Sample problem: Measure around several different doll beds using string, to see which bed is the longest around.);
      estimate, measure, and record area, through investigation using a variety of non-standard units (e.g., determine the number of yellow pattern blocks it takes to cover an outlined shape) (Sample problem: Cover your desk with index cards in more than one way. See if the number of index cards needed stays the same each time.);
      estimate, measure, and record the capacity and/or mass of an object, using a variety of non-standard units (e.g., "I used the pan balance and found that the stapler has the same mass as my pencil case.");
      tell and write time to the quarter-hour, using demonstration digital and analogue clocks (e.g., "My clock shows the time recess will start [10:00], and my friend's clock shows the time recess will end [10:15].");
      construct tools for measuring time intervals in non-standard units (e.g., a particular bottle of water takes about five seconds to empty);
      describe how changes in temperature affect everyday experiences (e.g., the choice of clothing to wear);
      use a standard thermometer to determine whether temperature is rising or falling (e.g., the temperature of water, air).
    • 2.MT.2
      Measurement Relationships
      describe, through investigation, the relationship between the size of a unit of area and the number of units needed to cover a surface (Sample problem: Compare the numbers of hexagon pattern blocks and triangle pattern blocks needed to cover the same book.);
      compare and order a collection of objects by mass and/or capacity, using non-standard units (e.g., "The coffee can holds more sand than the soup can, but the same amount as the small pail.");
      determine, through investigation, the relationship between days and weeks and between months and years.
  • Data Management and Probability
    • 2.DMP.1
      Collection and Organization of Data
      demonstrate an ability to organize objects into categories, by sorting and classifying objects using two attributes simultaneously (e.g., sort attribute blocks by colour and shape at the same time);
      gather data to answer a question, using a simple survey with a limited number of responses (e.g., What is your favourite season?; How many letters are in your first name?);
      collect and organize primary data (e.g., data collected by the class) that is categorical or discrete (i.e., that can be counted, such as the number of students absent), and display the data using one-to-one correspondence in concrete graphs, pictographs, line plots, simple bar graphs, and other graphic organizers (e.g., tally charts, diagrams), with appropriate titles and labels and with labels ordered appropriately along horizontal axes, as needed (Sample problem: Record the number of times that specific words are used in a simple rhyme or poem.).
    • 2.DMP.2
      Data Relationships
      read primary data presented in concrete graphs, pictographs, line plots, simple bar graphs, and other graphic organizers (e.g., tally charts, diagrams), and describe the data using mathematical language (e.g., "Our bar graph shows that 4 more students walk to school than take the bus.");
      pose and answer questions about class-generated data in concrete graphs, pictographs, line plots, simple bar graphs, and tally charts (e.g., Which is the least favourite season?);
      distinguish between numbers that represent data values (e.g., "I have 4 people in my family.") and numbers that represent the frequency of an event (e.g., "There are 10 children in my class who have 4 people in their family.");
      demonstrate an understanding of data displayed in a graph (e.g., by telling a story, by drawing a picture), by comparing different parts of the data and by making statements about the data as a whole (e.g., "I looked at the graph that shows how many students were absent each month. More students were away in January than in September.").
    • 2.DMP.3
      Probability
      describe probability as a measure of the likelihood that an event will occur, using mathematical language (i.e., impossible, unlikely, less likely, equally likely, more likely, certain) (e.g., "If I take a new shoe out of a box without looking, it's equally likely that I will pick the left shoe or the right shoe.");
      describe the probability that an event will occur (e.g., getting heads when tossing a coin, landing on red when spinning a spinner), through investigation with simple games and probability experiments and using mathematical language (e.g., "I tossed 2 coins at the same time, to see how often I would get 2 heads. I found that getting a head and a tail was more likely than getting 2 heads.") (Sample problem: Describe the probability of spinning red when you spin a spinner that has one half shaded yellow, one fourth shaded blue, and one fourth shaded red. Experiment with the spinner to see if the results are what you expected.).
  • Number Sense and Numeration